STEPHANIE
GUSTAFSSON
Visual Designer
ABOUT ME
OVERVIEW
I'm a visual designer living in Stockholm Sweden. My original background is in web and print design, but I have branched into other design disciplines. Over the last 5 years, I've been freelancing mainly for board game publishers. I've enjoyed working with companies big and small from all around the world. I can help with branding to UI/UX print design for game layouts, along with project management, budgeting and liaising with printers in China. If you would like an experienced team member with proven results working in a variety of situations, please don't hesitate to contact me.

OCEANS INSTITUTE REPORT
UWA
The annual report for the University of Western Australia's Oceans Institute. While there were
strict brand guidelines to follow for all
university publications, I was able to
introduce more organic full bleed page
layouts to the document.
This project required efficient typesetting,
layout, and supportive infographics.
The final booklet was 64 pages
long including the cover.
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Print Design, Infographics


INNER COMPASS
AEG
The second project I have done for Alderic Entertainment Group, Inner Compass was an abstract game about emotions and memories.
The artwork was illustrated by Jeremy Nguyen
who is an artist for the New Yorker. A bright limited palette was used along with simple CG illustrated icons to keep the balance with the comic hand-drawn graphics. The overall final design was a mosaic of little glimpses into interesting
situations that occur in life.
Print Design, UI/UX, 3D Renders


ESSITY'S CODE OF CONDUCT
PRIME WS
A project that I was assigned at Prime Weber Shandwick. The request was for an interactive
digital pdf for distribution online. The Code
of Conduct was designed with hoverable
links for definitions, linked contents to jump
to pages, hyperlinks, and quick access
menu on the right.
Since Essity is a global brand with offices
around the world, they required translations into 14 extra languages. During the planning stage, it was important to account for the fluctuating amount of text between different languages. The design was based around a fluid grid system for easy adjustments.
The translations were handled by a professional translation company. Once the finished version of the English manual was complete, typesetting was required for the various languages including Hindi and Russian. These two languages needed special consideration when formatting due to different alphabets.
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Digital Design, Infographics, Multiple Language Typesetting


IRIS CONSULTING
LUMINOSITY
Luminosity was a branding specialist in
Perth WA. This particular project was
updating the branding of Iris Consulting
to reflect the up to date services they
provide to businesses. The new look still
needed to retain the old feel of the
previous brand, but add
a more modern and
youthful vibe.
Branding Design, Stationary


AEONS END 2ND ED
INDIE BOARDS & CARDS
An unusual project where the game already had been published and it was very popular, however, players felt the overall design was dated. I was brought onto the IBC team to work on the redesign concepts for a second edition. While the artwork, box, and logo were fixed. The UI design, typography, and templates could all be
adjusted to a more modern sleek look.
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These are the original concepts pitched to the publisher. including some elements that were changed during the production stage.
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Print Design, Infographics


EXTRA
SAMPLES